![]() ![]() Alright, preservere, they said it was hard. Oh look, I can't even change the fucking camera angle! Oh look - ANOTHER worm. Oh look - Ninpo's barely work on ANY bosses. Ok, try and run up the walls and drop on it. And the boss is invulnerable when they feel like it. I am a death-dealing machine.But then you get to a boss. You're doing all your Ninja* shit, leaping off surfaces, you're throwing down your Izuma drops and your Guillotines and your Flying Swallows - and, dear readers, I definitely have them down. My favourite parts of the game are when you are fighting a roomful of baddies. I did not have fun at any point past the two-tanks-and-a-helicopter fight. And yes, I finished it - every last stinking minute of it. Somebody should write a term paper on its sheer awfulness.Now, a note - I kick ass in this game. I can hardly believe how bad the design of this game is. And it escalates in how horrible it is, ever-higher, until it reaches heretofore unknown levels of sucktitude. Great game, great graphics, right?Wow was I ever in for a surprise.I consider Ninja Gaiden Sigma to be the following: a masterfully animated and designed main character - Ryu - trapped within some of the absolute worst, frustratingly stupid, cheapest, lamest, most fucked-up level design I have ever had the misfortune of witnessing in a videogame.It's terrible. I noticed this when I charged an "ultimate" attack to its max (hold down attack button) to fight the nunchuk guy and it simply was ineffective. And a certain amount of, what I will call "cheapness" in the end boss - which I will get to in much greater detail in a moment. My complaints at that time were about the camera - you basically need to "play" that camera as you fight or you will get screwed. I played that demo over and over, and played it on Hard, and played it on Very Hard. There are no tell-tale glows to warn of incoming attacks. They even have their own moves/throws/grabs that you don't. They will fucking come at you and pull out every trick they can. I downloaded the PS3 demo of NGS and I loved it. I keep my nose down and I will practise and I do research if I have to. ![]() The challenge of overcoming something truly difficult is rewarding. I like hard games - nay, I revel in hard games. And I read all the hype and the comments about how hard it was. Consider yourself warned.I was a total newbie to the Ninja Gaiden series (well, I played the really old arcade and C64 versions, not the Xbox ones). Warning: lengthy, major vitriol and spoilers to come. ![]()
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